Four directions. Eight frames each. Original locked starter town. Move the cat and watch her footsteps, proportions, and camera follow.
32 FRAMES
DIRECTION DOWN
CAMERA FIXED CLOSE
FRAME 1 / 8
Try walking in every direction
Desktop: WASD or arrow keys
Mobile: Use the D-pad
Use Auto-cycle to watch the animation without moving. No diagonal movement.
●
All four animations
8 FPS • linked to travel distance in game view
Scope: This is a dedicated sprite-and-camera movement test, not the full game. The starter-town image is unchanged. Building/tree collisions, interiors and gameplay systems are not implemented yet. Character animation is a first pass for visual approval.